Elementary student using an iPad in the classroom.

Every year, schools are approached by EdTech companies who are looking to sell and increase the awareness of their interactive tools. Since there are hundreds of different tools flooding into the EdTech space every single day, how do you determine which tools are the best for your classroom? 

One of the biggest questions that we get asked is, “what does the future of the classroom look like?” According to Google’s Global Report, Collaborative Classrooms and Computational Thinking are two of the eight emerging trends in K12 education - hence, the importance of transitioning to an interactive classroom. Google’s study states, classrooms with motivated teachers have more engaged classes and students. With the assistance of interactive or automation technology, teachers can spend less time grading and lesson planning, and more time helping students grow. 

Source: Google, 2019

Although data is supporting the use of technology in schools, this doesn’t mean that every school district is going to spend the money to change and adapt to this pedology. There are always a few questions one should ask before proposing interactive technology tools to their school district. One of the most impactful ones being, “What is the desired outcome of this tool?” Understanding what teachers would like their students to accomplish with these tools is the first step. Understanding these questions can save you time and money. 


Examples of Interactive Technology Tools 


High school teacher using a Smart Board in the classroom.

Clickers  

These devices are small remotes that typically include buttons with letters or numbers. These devices can be used in classrooms to help quiz students, play games, practice skills, and more. Instead of waiting for shy or anxious students to raise their hands in class, everyone can participate in using their own clicker. According to a study, students enjoy using the clickers for their anonymity. When using clickers, students don’t have to raise their hands or share their answers with anyone else if they don’t want to. Clickers aren’t the be-all-end-all of EdTech devices, but it gives students a different way to interact, engage, and ultimately improve their learning outcomes. 


Interactive TVs, Smart Boards, and Displays 

Smart Boards have been slowly trickling into school districts and replacing the well-known and loved projector. We’re sure most of us can remember sitting in the classroom with the lights dimmed with the teacher in the front of the room writing on a projector. Now, students have the opportunity to see, draw, engage, and write on Smart Boards. These boards are low maintenance, are easy to install, and help teachers interact with students who have varying learning styles. 


Chromebooks / iPads 

High school students working on Chromebooks and iPads in the classroom.
Chromebooks and iPads have the ability to transform modern-day classrooms. These devices allow students to unlock the vast world of apps, tools, and information on demand. According to Google’s Global Report, teachers spend on average, 3 hours a day grading papers and planning lessons. With tools including G-Suite for Education, Google Classroom, and more, teachers can easily share lesson plans, videos, and documents with students. These tools not only cut down the time of grading and preparing for teachers, but it also brings access to information for students. To learn more about Chromebooks in the classroom, read our blog, 10 Benefits of 1:1 Chromebooks in Schools. 


Virtual Reality 

Virtual reality is an experience that is simulated using 3-D modeling that creates an experience similar to the real world. VR can be used for recreational or educational purposes. Now, students can visit the Amazon Rainforest, experience 3-D modelings of the human body, explore space, and so much more. VR engages students and shows them the possibilities outside of the world of pencils, paper, and books. At a relatively low cost of around $300 - $400 per unit, this interactive technology can give students the opportunity to experience sights and feelings they would otherwise miss out on using traditional learning methods. 


Student experiencing virtual reality with VR glasses on.


It’s critical to remember that EdTech tools will never serve as the be-all-end-all in education. Technology is a tool that can be used as a way to personalize the learning experience, engage students, and boost retention. Teaching professionals are encouraged to challenge the pedagogy of the traditional classroom and incorporate various tools into their lesson plans to engage all students.  If you’re interested in learning more about EdTech in classrooms, read our blog,  7 Reasons Why We Need Technology in Classrooms!